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Blackbird Devs Launch New Indie Studio: Sackbird – No Investors, Full Control

Blackbird Devs Launch New Indie Studio: Sackbird – No Investors, Full Control

From Blackbird’s Ashes: Former ZeniMax Devs⁤ Forge Self-reliant Studio,​ Sackbird

the fallout ‍from ZeniMax Online Studios’ cancellation of ⁤Project Blackbird‍ continues to⁣ unfold, but with⁢ a surprisingly optimistic twist. several‌ developers formerly⁤ working on the ambitious MMO‍ shooter have ​banded together ⁢to⁢ form Sackbird⁤ Studios,a new,fully employee-owned and self-funded game development team.

This move represents a⁢ notable shift for these experienced developers, seeking creative freedom and ​a ​lasting approach to ‍game development. Let’s dive into the details⁤ of​ this exciting new​ venture and what it means for the future of ‍game creation.

The ‌Blackbird Breakdown & A New Beginning

ZeniMax Online Studios recently made the arduous decision to shutter⁤ Project Blackbird, alongside substantial layoffs impacting‍ numerous staff. Understandably, this left a talented team searching for new ⁢opportunities.

Now, ‍ten founding members – including veterans of ⁣both ⁣Project Blackbird ⁣ and the‍ Elder ⁢Scrolls Online – have chosen ‌to ‌create their own. Thay’ve cleverly named their studio Sackbird,a playful ​nod to their origins.

Why Go Independent? A Focus on Creative ⁢Control

Sackbird Studios ‌isn’t just about finding new⁣ jobs; it’s about redefining how games are ⁢made. According to the studio, they’re prioritizing creative⁤ control and a sustainable development cycle.

“After‌ years in AAA,we wanted ⁢the freedom to⁤ take smart risks‍ without waiting for a greenlight or chasing quarterly targets,”⁤ explained David​ Worley,Sackbird Studios’ COO. This independence allows them to focus solely ‌on⁢ crafting quality games, answering only to a team ​passionate about the craft.

Employee Ownership: A New Model for Game Dev

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Perhaps⁢ the ⁣most striking⁤ aspect of Sackbird‍ Studios is ​its ownership structure. being fully employee-owned ‌and ​funded is a rarity in the industry.

This model ensures that everyone involved has a ⁤vested interest in the studio’s success and the quality of its games. It also allows for‍ a more agile and responsive development process, free from external​ pressures.

What’s next for Sackbird​ Studios?

Currently, Sackbird ⁢Studios ⁤is actively developing its first title⁤ for both PC and console. While they haven’t revealed specifics, they’ve ⁣made it clear they’re steering clear of chasing fleeting trends.

Considering Project Blackbird was envisioned as a‍ Destiny-like MMO shooter, it’s unlikely their next⁣ project will follow the same large-scale formula. ⁣ Instead, expect something more focused and driven by their core values of creative independence ​and sustainable development.

A Statement from the CEO

Lee Ridout, Sackbird’s CEO, eloquently summarized the team’s motivation. “We’re grateful for our time at ​ZeniMax⁢ Online Studios; it shaped us‍ as developers⁤ and as people.”

However, the cancellation of Blackbird served as a catalyst. ⁣ Ridout and the team realized ⁣the best way to safeguard their passion⁢ and expertise was to build a studio⁤ where creative freedom is non-negotiable.

Sackbird Studios represents a compelling example of ⁣developers⁤ taking control of ⁢their destiny. You can expect to here⁢ more about‌ their ⁤first‌ project soon, and it’s clear ⁤they’re building something special – a studio where passion, independence, and quality reign supreme.

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