Arc Raiders Forges a New Path: Voluntary Wipes Aim to Balance Progression and Player Experience
Published: October 10, 2024 (Updated: October 11, 2024)
The world of extraction shooters and survival games is often punctuated by the dreaded “wipe” – a complete reset of player progress designed to level the playing field. While effective in some ways, these mandatory resets can feel punishing to players with limited playtime. Now,Embark Studios,the developers behind the highly anticipated Arc Raiders,are challenging the status quo with a novel approach: voluntary wipes through a system called “Projects.”
This isn’t a rejection of the benefits of a reset,but a deliberate attempt to address a core player concern. As a content strategist specializing in game engagement and SEO, I’ve observed a growing frustration with mandatory wipes, notably within communities where life commitments often clash with demanding gameplay loops. Arc Raiders‘ solution is a fascinating experiment in player agency and long-term retention.
The Problem with mandatory Wipes: A Balancing Act
Extraction shooters like Arc Raiders thrive on a sense of progression. Players invest time and effort into leveling up, unlocking skills, and acquiring powerful gear. However, this inevitably creates a power imbalance. New players can find themselves consistently outmatched by veterans, leading to a frustrating experience and potential churn.
Mandatory wipes are a common solution, effectively hitting the “reset” button. This allows newcomers to catch up and veterans to re-experience the game with a fresh viewpoint. However, as Virgil Watkins, Arc Raiders‘ Design Director, points out in a recent blog post, “one thing a mandatory wipe does not do is respect the investment of those players who do not have as much time to play overall.”
This is a critical point. For manny players, gaming is a leisure activity, not a second job. Constant resets can feel demoralizing, negating the sense of accomplishment and discouraging continued engagement.
Introducing “Projects”: A Voluntary Reset System
Embark Studios’ “Projects” system offers a compelling choice. The first Project, dubbed “Expedition Project,” unlocks at level 20 and presents players with a choice: participate in a challenging, time-limited endeavor for the opportunity to voluntarily wipe their progress, or continue playing as is.
Here’s how it works:
* Eight-Week Rotation: Each Project lasts approximately eight weeks.
* Progress Carryover: If a player doesn’t complete the Project within the timeframe, their progress rolls over to the next iteration.
* Meaningful Time Investment: Embark emphasizes that completing a Project requires a “somewhat large time investment,” ensuring it’s a meaningful commitment.
* What gets Wiped: Participating in a Project resets levels, skills, items, inventory, workshop progress, and crafting capabilities.
* What Remains: Crucially, cosmetic items, awards, achievements, rankings, and any purchases made with real money are preserved. This is a vital element in building player trust and demonstrating respect for their financial investment.
The Rewards: Incentivizing Voluntary resets
The key to a successful voluntary wipe system lies in the rewards. Embark Studios is offering a tiered system designed to incentivize participation:
* permanent Account Unlocks: These provide lasting benefits beyond a single Project.
* Unique Cosmetics: Exclusive rewards to showcase participation and achievement.
* Account Buffs: Temporary boosts to aid progress in subsequent Expedition Projects.
* Future Projects: The studio hints at diverse Projects with varying rewards, keeping the system fresh and engaging.
A Calculated Risk: Not a “Silver Bullet”
Embark studios isn’t claiming “Projects” is a perfect solution. Watkins acknowledges it won’t deliver the “clean break” of a mandatory global reset. However, it represents a significant step towards a more equitable system that values player time.
“It’s not a silver bullet, and won’t achieve the clean break that a mandatory global reset does, but it does aim to be more equitable to all players,” Watkins stated. “Wherever possible, we want to value your time spent in the game as much as you do.”
This transparency and willingness to experiment are hallmarks of a developer genuinely focused on building a thriving community.
What This Means for the Future of Extraction Shooters
Arc Raiders‘ voluntary wipe system could be a game-changer. It demonstrates a growing awareness within the industry of the need to balance progression with accessibility.By empowering players to choose when and if they reset, Embark Studios is fostering a sense of ownership and










