Quebec Park’s Predator-Prey Game: A Science Lesson in Nature | [Park Name]

Danielle Beurteaux 2026-01-06‍ 14:00:00

the predator was closing in, and the prey had to make⁣ a perhaps life-altering⁤ choice: find food or⁤ flee?

That prey was ecologist David bolduc. ⁢And he was one of⁢ many other researchers in ⁢a forest in Canada’s Quebec province⁣ just trying to stay alive.

“It’s so fun,” he says.

Bolduc, of Université Laval in⁤ Quebec City was one⁤ player in a game‍ designed⁣ to explore predator-prey behaviors in the wild, but with people in place of animals. And following some basic rules, the players did indeed⁣ make decisions similar to animals, Bolduc and colleagues report November 17 in Methods in Ecology and Evolution.

Alluding to animals’ position on a food chain, the Trophic Interactions Experiment, or TrophIE, game began as ⁤a summer school ‍project in 2023 to teach advanced techniques for analyzing ⁢big data ⁢sets.

“the game became kind of an intermediate” between mathematical models of ecosystems and field⁢ studies, says biologist Frédéric Dulude-de Broin, ⁣also at Université Laval. “We could have a lot of realism, ⁤having real players evolving in a real landscape, ⁣but still control a ⁣lot‍ of the parameters and being able to measure everything.”

The researchers hosted nine⁤ 30-minute games,each with between 23 and 31 players⁢ in a park ⁣about 2 hours north of Montreal. ⁣Players took on roles of prey, mesopredator ⁣(an animal that preys on smaller animals) and apex predator,⁢ each identified by the color of their shirt. The goals ⁤of the prey players were to find⁣ food⁤ and mates — and not⁤ “die.” The mesopredators had to hunt ⁤but not be⁢ caught by apex⁢ predators, and ⁤apex⁢ predators had ⁢ to hunt both prey and mesopredators. ⁢The team tracked each player with GPS.

“To do⁢ this with⁣ animals requires ‍capturing both predators‍ and prey and hoping that they interact,”‍ Bolduc says. With the game, however, “you have the whole‍ population [of animals], ‍which is something quite challenging to do in the⁣ field, if not impossible.”

The players were ⁤also able to ‍describe what they felt, saw⁢ and heard — ‍like⁢ the sounds of footsteps‍ on leaves — which can’t be gotten from an animal.⁢ Just⁤ like wild animals, players preferred areas they already knew, prey players‍ avoided the more ⁢exposed and riskier main trails, and safety and ⁢competition ⁢ dictated what⁤ they chose ⁤to do.

And while the players kept to the rules, there‍ were some captivating interpretations the researchers hadn’t thought of, like ⁤prey players staying in a designated safe refuge⁢ and⁤ calling for mates.

The authors note that ⁢playing for fun and research isn’t the same as a wild animal surviving in nature,⁢ something picked up on by Liana Zanette, a wildlife ecologist at western University in London, Canada.But, she says, TrophIE seems like a great learning tool for students.

“That is really quite brilliant for that purpose,” Zanette says. It can’t get any more concrete than choosing some criteria and⁣ getting‍ students to⁤ act them out,she adds.but, she cautions, any findings that come from a trophie game should be backed up with an experiment that manipulates different factors using real wild animals in nature.

At games’ ⁤end, ⁢the players’ excitement was obvious, with frantic discussions between the prey ‍and the predators about what they experienced, Bolduc says. “These are things we read about, ⁤but feeling them really kind of unlocks another part of your brain.”

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