From Blackbird’s Ashes: Former ZeniMax Devs Forge Self-reliant Studio, Sackbird
the fallout from ZeniMax Online Studios’ cancellation of Project Blackbird continues to unfold, but with a surprisingly optimistic twist. several developers formerly working on the ambitious MMO shooter have banded together to form Sackbird Studios,a new,fully employee-owned and self-funded game development team.
This move represents a notable shift for these experienced developers, seeking creative freedom and a lasting approach to game development. Let’s dive into the details of this exciting new venture and what it means for the future of game creation.
The Blackbird Breakdown & A New Beginning
ZeniMax Online Studios recently made the arduous decision to shutter Project Blackbird, alongside substantial layoffs impacting numerous staff. Understandably, this left a talented team searching for new opportunities.
Now, ten founding members – including veterans of both Project Blackbird and the Elder Scrolls Online – have chosen to create their own. Thay’ve cleverly named their studio Sackbird,a playful nod to their origins.
Why Go Independent? A Focus on Creative Control
Sackbird Studios isn’t just about finding new jobs; it’s about redefining how games are made. According to the studio, they’re prioritizing creative control and a sustainable development cycle.
“After years in AAA,we wanted the freedom to take smart risks without waiting for a greenlight or chasing quarterly targets,” explained David Worley,Sackbird Studios’ COO. This independence allows them to focus solely on crafting quality games, answering only to a team passionate about the craft.
Employee Ownership: A New Model for Game Dev
Perhaps the most striking aspect of Sackbird Studios is its ownership structure. being fully employee-owned and funded is a rarity in the industry.
This model ensures that everyone involved has a vested interest in the studio’s success and the quality of its games. It also allows for a more agile and responsive development process, free from external pressures.
What’s next for Sackbird Studios?
Currently, Sackbird Studios is actively developing its first title for both PC and console. While they haven’t revealed specifics, they’ve made it clear they’re steering clear of chasing fleeting trends.
Considering Project Blackbird was envisioned as a Destiny-like MMO shooter, it’s unlikely their next project will follow the same large-scale formula. Instead, expect something more focused and driven by their core values of creative independence and sustainable development.
A Statement from the CEO
Lee Ridout, Sackbird’s CEO, eloquently summarized the team’s motivation. “We’re grateful for our time at ZeniMax Online Studios; it shaped us as developers and as people.”
However, the cancellation of Blackbird served as a catalyst. Ridout and the team realized the best way to safeguard their passion and expertise was to build a studio where creative freedom is non-negotiable.
Sackbird Studios represents a compelling example of developers taking control of their destiny. You can expect to here more about their first project soon, and it’s clear they’re building something special – a studio where passion, independence, and quality reign supreme.








