Home / Entertainment / Saros: Returnal Follow-Up Gameplay Trailer Reveals New Roguelike Features

Saros: Returnal Follow-Up Gameplay Trailer Reveals New Roguelike Features

Saros: Returnal Follow-Up Gameplay Trailer Reveals New Roguelike Features

Saros: Housemarque‘s Returnal Evolution Promises a Visceral Sci-Fi experience

Housemarque and Sony’s upcoming sci-fantasy shooter, Saros, finally revealed its ⁢gameplay at the latest⁢ PlayStation State of Play. If you were captivated by the intense, cyclical action of Returnal, prepare to be thrilled. Saros builds upon that‌ foundation, delivering a similar adrenaline rush with a new⁢ protagonist, a dynamic world, and⁤ innovative combat mechanics.

What We Know About ​ Saros So Far

The trailer ​showcased a relentless barrage of action, pitting players against a diverse array of enemies. Expect robotic​ foes, skull-themed horrors, and creatures boasting an unsettling number of limbs – even beings capable of intimidating the god of war, Kratos. Sony clearly isn’t shying away from⁣ playful nods to its other⁤ franchises.

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Like Returnal, Saros leans heavily into the “bullet hell” genre.Enemies unleash dazzling, complex ⁢patterns of energy⁢ projectiles. Thankfully, ⁢a well-timed horizontal dash offers a crucial escape, provided you manage its cooldown effectively. ⁣

A New Story and protagonist

You’ll step into the boots of arjun Devraj, ⁣voiced by Rajul Kohli, a Soltari enforcer investigating the lost colony of Carcosa.An encroaching eclipse causes ​the landscape to constantly shift, adding another layer of challenge to yoru ⁣mission. While Devraj hasn’t⁣ immediately grabbed attention with his personality, his stylish coat certainly makes an impression.⁣ Expect ‍to uncover the ​colony’s fate through interactions ​with holographic remnants of its former inhabitants.

Key Differences: How Saros Evolves​ the ‍Formula

Saros isn’t simply a ⁣rehash of Returnal. Several key features distinguish it:

* Energy Shield: This innovative mechanic absorbs‍ incoming attacks and converts them into power for your most devastating ​weapons.⁣ It’s also invaluable for navigating environmental hazards like laser grids.
* Second Chance Revive: ⁣Devraj isn’t going down without a fight. ‌A dramatic fist slam to the ground allows for a resurrection, showcasing a defiant attitude towards ⁤overwhelming odds.
* Permanent Progression: Housemarque emphasizes a more forgiving roguelike ⁤experience.⁢ Saros features permanent resources and progression,ensuring⁣ that every death feels like ​a learning prospect,not a complete reset. The tagline, “Come back stronger,” encapsulates this beliefs.

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What We’re Hoping For

Currently, a PC release date remains unconfirmed. However, fans are eagerly anticipating more details about the game’s bestiary. Returnal’s ‌lore was⁣ a standout feature, and we’re hoping Saros delivers⁣ equally compelling descriptions of its bizarre and fascinating creatures. The 3D bullet hell action is exciting,but the depth of the world and its inhabitants is ​what truly captivated players in Returnal.

Saros is shaping up⁤ to be a must-watch title for fans of challenging, visually stunning action games. It appears Housemarque is ⁤successfully building upon the strengths of Returnal ‌ while ​forging its own unique identity.

Disclosure: RPS co-founder Alec Meer wrote for Returnal and is the lead writer on Saros.

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