A peculiar intersection of gaming culture and social media activism has emerged as a new “speed running” trend targets the facilities of the Church of Scientology. What began as isolated incidents in Los Angeles has evolved into a broader phenomenon, with content creators filming themselves attempting to navigate or enter the organization’s buildings as quickly as possible, treating the physical spaces like levels in a video game.
The trend, which leverages the “speed running” terminology common in the gaming community—where players attempt to complete a game in the shortest time possible—has sparked a contentious battle between digital pranksters and the religious organization. As these videos proliferate across platforms like TikTok and YouTube, the Church of Scientology has responded with a combination of legal warnings and pressure on social media companies to remove the content.
This development highlights an escalating tension between the “gamification” of real-world activism and the strict security and privacy protocols maintained by the organization. While participants often frame their actions as satire or a form of protest, the organization views the practice as harassment and illegal trespassing.
The Mechanics of the ‘Speed Running’ Trend
In the context of these social media challenges, “speed running” involves creators filming their attempts to enter a Church of Scientology building, reach a specific marker, or interact with staff, all while timing the event. The goal is often to “beat” the perceived security or the layout of the building, with the resulting footage edited for maximum comedic or dramatic effect for a global audience.
The trend is largely driven by a subset of internet users who are critical of the organization’s practices. By applying gaming logic to a real-world location, these creators aim to demystify the organization’s imposing architecture and security presence. The appeal lies in the perceived risk and the subversion of the organization’s highly controlled environment.
While the trend initially gained traction in Los Angeles—where the organization maintains a significant presence—reports indicate that the practice has spread to other cities and countries. This geographical expansion suggests that the trend is being mirrored by international communities of critics and pranksters who use social media to coordinate similar efforts.
Institutional Response and Legal Pushback
The Church of Scientology has not remained passive in the face of these incursions. The organization has historically maintained a rigorous approach to its public image and the security of its properties. In response to the speed running trend, the organization has begun issuing legal warnings to content creators accused of promoting the practice.
These legal actions typically center on allegations of trespassing, harassment, and the violation of private property rights. By targeting the individuals who encourage others to participate in these “runs,” the organization seeks to dismantle the incentive structure—namely, the views and followers—that drives the trend.
Legal experts note that while filming in public spaces is generally protected, the act of entering private buildings without authorization constitutes trespassing. The organization’s strategy of issuing cease-and-desist orders is designed to create a legal deterrent, signaling to creators that the perceived “game” has real-world legal consequences.
Platform Moderation and the Digital Battle
The conflict has extended beyond the physical boundaries of the buildings and into the moderation queues of major social media platforms. TikTok, in particular, has seen a number of speed running videos taken down. The removal of this content often falls under platform policies regarding the promotion of illegal acts or harassment.
The removal of these videos creates a “cat-and-mouse” dynamic. As soon as one account is flagged or a video is deleted, others often emerge, sometimes using coded language or edited footage to bypass automated moderation filters. This cycle is characteristic of many internet-driven protest movements, where the act of censorship itself becomes a catalyst for further engagement.
For the platforms, the challenge lies in balancing the principles of free expression and satire against the need to prevent the coordination of illegal activities. When a recognized organization provides evidence of trespassing or harassment, platforms are more likely to act, though the decentralized nature of the trend makes total eradication difficult.
The ‘Streisand Effect’ and Public Perception
Observers of the situation point to a potential “Streisand Effect”—a phenomenon where an attempt to hide, remove, or censor a piece of information has the unintended consequence of publicizing the information more widely. By aggressively pursuing legal action and demanding the removal of videos, the organization may inadvertently be increasing the visibility and allure of the speed running trend.
To the digital-native audience, the organization’s stern response can be interpreted as a sign of vulnerability or an inability to handle modern, decentralized forms of criticism. This perceived friction often encourages more creators to join the trend, viewing it as a way to challenge a powerful institution using the tools of the internet.
However, the impact on the organization’s actual operations remains unclear. While the videos may garner millions of views online, the physical disruptions are often brief. The primary conflict remains one of narrative and image control in the digital age.
Legal and Ethical Implications of Gamified Protest
The rise of speed running as a form of “protest” raises significant ethical and legal questions. While the participants may view their actions as harmless pranks or political statements, the legal reality of trespassing is stark. In many jurisdictions, entering a private facility without permission can lead to criminal charges, regardless of the intent behind the action.

the trend brings into question the ethics of using social media to encourage others to engage in potentially illegal behavior. When a creator “challenges” their followers to speed run a building, they may be inducing individuals who are unaware of the legal risks to put themselves in jeopardy of arrest or litigation.
From a security perspective, the trend forces organizations to increase their surveillance and security presence, which can further alienate the general public and reinforce the image of the organization as a fortress. This creates a feedback loop where increased security provides more “obstacles” for speed runners to overcome, thereby increasing the “difficulty” and appeal of the challenge.
The situation serves as a case study in how traditional institutional power is being challenged by the fluid, often chaotic nature of internet subcultures. Where the organization relies on legal precedents and formal warnings, the creators rely on virality and algorithmic reach.
As the trend continues to evolve, the outcome will likely depend on whether social media platforms implement more stringent policies against the coordination of trespassing or if the organization finds a way to mitigate the “Streisand Effect” through a change in its communication strategy.
The next significant development in this conflict is expected to emerge from potential court filings should the organization move from cease-and-desist warnings to formal lawsuits against high-profile content creators. Such legal proceedings would likely provide a definitive ruling on the boundary between digital satire and criminal trespassing.
World Today Journal will continue to monitor these legal developments. We invite our readers to share their perspectives on the intersection of digital trends and property rights in the comments section below.