You can play the STALKER series on consoles in Czech » Vortex

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It was already clear yesterday that the STALKER Nikoliv series is coming to the console for the first time, but only through the upcoming installment with the subtitle Heart of Chornobyl, but through the original trilogy, which already appeared on Japanese e-shops on Wednesday night. It was therefore reasonable to expect that last night’s Xbox Partner Preview presentation would bring an official announcement and further details, but in the end, fans were delighted to see the STALKER Legends of the Zone Trilogy collection released on PS4 and Xbox One, with next-gen consoles it is available in backward compatibility mode, not as native versions.

As we already informed you in the summary of yesterday’s event, the collection includes the parts Shadow of Chernobyl, Clear Sky and Call of Pripyat. Buying the entire trilogy is financially very worthwhile, as the individual parts are available on PlayStation for 475 and on Xbox for 429 crowns, while the entire collection will cost you only 859 crowns on Xbox, or 949 crowns on PlayStation. However, you have a choice if you are notoriously familiar with one of the parts and would like to play just one of them. It is pleasant, however, that the collection and individual parts on both consoles include Czech localization in the form of subtitles, so you should have all the comfort even for replaying.

As the collection was revealed at a Microsoft event, Xbox Wire subsequently took a closer look at how the original PC game was transformed into a console title. First of all, it is necessary to specify that the console versions are not being prepared by the developers from GSC Game World, who are currently busy with the completion of Heart of Chornobyl scheduled for September 5 this year. That’s why the people from the Mataboo studio got down to work, and they had to solve the gamepad control in particular. For this, according to GSC PR manager Zachar Bocharov, the developers had to come up with a completely new control layout, that is, not just try to “remap” the keyboard to the gamepad, thinking that everything will work without problems.

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As an example, Bocharov mentions the creation of a circular menu for selecting weapons or items, the way of aiming or moving in the main game menu has also changed. However, the project was in development for a long time, so the people from Mataboo had enough time to debug and prepare everything so that the gameplay and unique atmosphere of all three parts did not suffer. “Regardless of the new STALKER 2 release date, we wanted to give players the opportunity to experience the trilogy as early as 2024 before jumping to the sequel,” Bocharov added, underlining that GSC’s interest is to introduce players to the game’s world, let them experience key moments and meet important characters. With additional games, players will be able to spend more time thanks to the support of modifications through mod.io, which the developers plan to include later. This will probably happen at the moment when updates for the Xbox Series should arrive, or PlayStation 5, which will bring graphical improvements and elements that might not work without problems on older consoles.

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